Monster Maker
Monster Maker
ABOUT
Play as a mad scientist trying to EXPAND their monster shop. Satisfy the needs of your customers by creating custom-tailored monstrosities.
GOAL
Complete the highest amount of orders you can before the shop closes as time runs out. Try to expand your monster creation shop by getting the highest score.
CONTROLS
Mouse only click/drag elements
TEAM
Ethan - Code & Design
Noah - Art & Design
Jonathan - Sound & Design
We are a team of fresh graduates from Howest DAE who are looking for a concept for their first game.
So, please vote for this if you like this concept!
Let us know if this is a game concept you would like to see developed further and don't hesitate to follow this account.
Updated | 16 days ago |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (1 total ratings) |
Author | Jonathan Ribonnet |
Genre | Simulation |
Made with | Unity |
Tags | Casual, Monsters |
Comments
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Very simple but effective concept! It's the perfect amount of complexity for a game jam game.
The fact that every body part is physics-based adds a lot of fun polish. Also, removing body parts was was really satisfying (don't take that out of context pls).
My only gripe with the game is that clicking on objects sometimes felt unresponsive (I would click on a box instead of a body part and vice versa), but this doesn't really take away from the overall experience.
Great job!
Thanks for the feedback! We'll keep it in mind.